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Superfighters deluxe script
Superfighters deluxe script












Up until 1.8.8 Hosts were able to remove player's kick and fists.The penned thoughts of the most imaginative writer of scary stories may effectively delve into the darker realms of the netherworld, but there are some horrors in the natural cosmos that are even more terrifying, and they are often overlooked as subjects in tales that chill and thrill.Up until an unknown version of Pre-Alpha (After Pre-Alpha 1.1), all players on a server could use the /give command.They are in fact kick and fists that cannot get unequiped since they are 'given' on spawn. These anomalies deliver an intense burst of fear and take us down a grotesque labyrinth of primeval thoughts and emotions. Some insects, like the bald-faced hornet are nasty critters that belong in our most lurid nightmares, but always seem to make an appearance in the cold light of day. Mother Nature must have had her reasons for creating these fearful insects even though pest control and pest management specialists might secretly question Her motives.

superfighters deluxe script

These insects do have their place within the natural order and balance of things, but perhaps Her vision went a bit too far. The smooth stingers on the bald-faced hornet have the capacity to sting repeatedly with no damage to the insect and much pain to the target (stingee?). They can inject a large amount of venom into any predator that invades their nest, and this toxic material is often sprayed into the faces, especially the eyes, of any intruder.įeel pity for the invaders to one of their enormous colonies, some of which include: skunks, raccoons, and foxes. I suggest to have even teams and equal size of Maps for fair play.These animals rip open their nests to feast upon the larvae and pupae and end up with stings that are unrelentingly painful and itchy and remain so for about 24 hours. Write each Teams maps below, The Length of the Array decides how many wins you need. This script would really have been great around 2017-2018 when clan wars and game balance were still a thing of Pride.Ĭode: Select all //=// I hope whoever tries this can have some fun, report back any errors you find. First Team to complete their maps list wins, with a nice Congratulation message. Tournament will register the Teams wins and change map accordingly to the array selected.ĥ. The Tournament can be cancelled by the host within 4 seconds by pressing: Crouch+Walk+Attack. Start #Tourney by pressing: Crouch+Walk+Block.ģ.

superfighters deluxe script

The host must start a Tournament within 10 Seconds, or else need to wait for next round. Anyone else will be removed on Startup if the Tournament is ongoing. Assign a Team 1 and Team 2 to the contestants. Instead, I decided the host should be able to start the Tournament from in-game, and not have to tweak with the txt file during the middle of gameplay.ġ. This script works for Beta 1.0.2c, so it won't have any Command writing functionality available. I tested it once with Hiwor, so it should work. It's not really in the finished state I was looking for, but it's totally usable. But right now I'm progress is slowing down, and I finished this last revision more than 1 week ago, so I figured that if I don't release it now it won't matter. Took me about 2 months of work, but I learned a great deal so I'm satisfied with that. I would suggest typing in all the submitted maps into a randomizer like this one. The script will automatically register who won and switch over to the next map of the winning team. These are the maps that will populate the Array which will represent how many wins you will need to be crowned the Victor of the Tournament. This is just like in other fighting games where the players do counter-picks and such. So basically you would contact each other on Discord, and then each player (or team) will suggest some maps. So what's special about this Script? Well, I decided that since it was going to be geared towards players who would challenge each other to serious matches, they can select which maps they want to play through. Kinda like Battle of Teams which has existed for ages, minus the respawn. Since "Tournament" would purely assume 1v1 solo or 2 Teams fighting, I realised it didn't actually matter if the game couldn't track who killed who, it just mattered that at the end of the round there is only one Team left standing. Anyway I decided to give it a shot at trying to make something simple.

superfighters deluxe script

Upon further thought I realised that wasn't actually a Tournament Script, it was more like a competitive Battle Royale. Last year I replied to a topic made from about a Tournament Script.














Superfighters deluxe script